Magister Mayhem v0.12 Released!
Magister Mayhem » Devlog
Magister Mayhem 0.12 DEV build is now functionally complete and available for play! This build fixes a ton of bugs from version 0.1, adds a lot of new features, has a complete UI rework, and adds new spells and perks! Here is a summary of the new features the game has:
- Spell Loot System - Rather than unlocking spells in a tree, they become loot-able items similar to a deck building game.
- Spell Levelling System - Spells will automatically level up as your use them to destroy your foes.
- Perk System - Unlockable passive perks that dramatically alter playthroughs.
- Rogue-Like Dungeon Selection System - Choose your own path through the dungeon, with each area having certain bonuses or maluses. Note - this is still in early stages and is simply a level selector at the moment
- Deckbuilding mini-game - Your perks double as cards in a deck battling mini game representing the growing threat of the dungeon. Gamble your active perks to negate powerful bonuses enemies will receive!
The game now contains a simple tutorial level that will be improved on, a starter dungeon to get a feel for the game, and the main dungeon where you can test your skills out against hordes of enemies! I'm currently working on a frost golem boss and an associated boss arena level, which should be coming up soon so stay tuned!
As always, any feedback provided is greatly appreciated as I continue to work on and improve the game!
Files
Mayhem_v0.12_DEV.zip 2 GB
4 days ago
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Magister Mayhem
Early prototype of magic based first person shooter
Status | Released |
Author | ktgibson |
Genre | Action, Role Playing, Shooter |
Tags | First-Person, Magic |
More posts
- Magister Mayhem v0.1 Released!Aug 22, 2024
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